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Game: 928513
The Bone Yard

Status: turn 100
Game over, winner: Wimvan
TIME LEFT
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Cards
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CARD SETS:4,6,8,10,12,... Next: 62 SET TRADE IN:anytime LEADERS:0
CARD BONUS:7 / On Territory SET PLACEMENT:immediately FORTIFICATION:2 / path
MAX CARDS:7 BORGIFICATION:2 skips STALEMATE AVOIDANCE:on
Stalemate Crusher: Wimvan
Frozen Bog Toadland Quagmire Upriver Merchant Fleet Canvas Manufactories Castle Porcelain Bridgetown Harkness Garrison Coracle Ltd. Industrial Park Mountain Leapers Ruined City of Stone Dead Harbor Granite Flats Asbestos Farms Ore Processing and Transport Dock Sequence Trader Garrison Corporate Crypt Flatus Harvesters Organ Fields Palace of the Empress Citrus Factories Shrine of the Beard Palisades and Rubble Festival District University of the Desert Fellows Xenophobic Bands Buried Relics Marble Path Barrier of Wind Artillery Mesa Sand Farmers Horseclaw Riders Spearhook Encampments Sandtrout Brush and Playa Sacred Tower Network of Cave Villages Prayer Gates Craft Works Fire Breath Minar Thousand Year Old Dragon Corpse Paste Villages Corrals and Wormfields Mountain Shrines The Cauldron Men Without Skin Trampled Bush Council of the Windburnt Clifflands Sisterhood of Eyes Eye and Tongue Collection Services Inc. Market City Plague Fortress Poisoned Marshes Mercenary Garrison Inland Seaweed Farms Harvester Tribes Lumberyards and Sawmills Apex Mountain Mining Gang Massacre Mining and Banditry Organization Electrum Panning Families Citadel of Prince Thirdbuttock Vrendis Vrendis Sand Harvesting Families Forbidden Cathedral of the Smokeless Fire Crusader Spawning Pods Pilgrimage District Brothel District Office of the Constable Sabre Manufactories Slag Forges Edible Stones Garrison of Obsidian Pumice Farms Seafruit Dispensary Corporation Metalfruit Nets Impaler Palisades Outrigger Fabrication Holy Ochre Spire Castle Silly Crystalline Metal Evaporators Ore Bazaar Fortress of the Cranial Aperture Wriggling Mouthworms Mountain Crumbling Larvae Seahenge Crescent Harvesters The Drainers Towers of Ivory Evaporation Station Floating Shell Forges Union of the Warp and Weft Shipyards and Guard Towers Deforested Tribes Stump District One Nosed Primates Meltwater Logging Corporation Bleeding Fire Forest Raiders Corporate Offices and Recreational Murder Palaces Factories and Demonstration Villages Disease and Despair Hermitage of the Pacifist Sword Nation of Beasts Falling Boulders and Burning Wheels Three Sorceresses Goat Worshippers Starbucks Shadow Rock Dragons Warrior Monk Villages Light Turners Wavemaker Hamlets Tower of Duende Fields of Mucilage International Slime Market Trade Guilds National Library and Rutting Emporium Mound Complex One Nosed Primate Herds Primate Research Station Drop Area Rumored Cave Complex Regnum of Princess Sanguine Porcelain Syndicate Ocarina Craftspeople Impenetrable Labyrinth Stone Welders United Inkmongers Magenta Warriors Larval Monastery Porpoise Riders White Raiders Whitefurs Court Sabre Shepherds Pillaged Hills Bubbling Metal Twin Forges Blade Market Allied Mining Embassy Slaglands Association of Pig Melters Armed Metallurgical Distribution Center Ingot Council Masters Eyrie Floating Watchtowers and Amphibious Guards
Timer Pause Control (game is not currently paused)

You can request that the timers of this game be paused.
All active players will have to agree to pause the game before the timer will be stopped.
Requesting a pause will notify the other users when they view the board that a pause has been
requested. At that point, they will accept or deny the pause request. Once all players have
accepted the pause request, the timer for this game will be stopped.

A game can be paused for a maximum of 1 month, after which the timer will be resumed.
Resuming the game follows the same procedure as above. Anyone can request to resume the timers,
all active players must agree to resume the game.
  • Players can still take turns when a game is paused.
  • Players will not be skipped or borgified when a game is paused.
  • Requests for pausing and resuming are anonymous to the other players.
REQUEST PAUSE
for


the map
Players
Turn Name Territories Armies Reinforcements Cards Points CT%
  Cranium (conquered) 0 0
  Humerus (conquered) 0 0
  Wimvan ? 519 ? 2 356 50
  Ribs (conquered) 0 0
  bulls23 (conquered) 135 14
  Spine (conquered) 0 0
  SCOOPER THE GREAT (conquered) -84 10
  mattaoh (conquered) 16 6
  [NEUTRAL] (conquered) 0 0
  Pelvis (conquered) 0 0
  BadLieutenant (conquered) -65 21
 
Continents
Name Value Owner
High Desert 75 unknown
Empire of the River 60 unknown
Interior Wilds 60 unknown
Steppes of Ichor 60 unknown
Cohesion of Disparate 45 unknown
Interregnum of Cliffwind 45 unknown
Ivory Horde 45 unknown
Metal Confederacy 45 unknown
The Extant Forest 45 unknown
Theocracy of Flame 45 unknown
Tongue Republic 45 unknown
Unassociated Pacifist States 45 unknown
Allied Mining Hegemony 30 unknown
Allied Munitions Inc. 30 unknown
Arboreal Union 30 unknown
Central Waterways 30 unknown
Corporation of Industries 30 unknown
Empire of Sound 30 unknown
Empire of the Shrouded 30 unknown
Exchequer Fiefdoms 30 unknown
Geurilla Monks 30 unknown
International Wilderness Preserve 30 unknown
Isle of the Sacred Protuberance 30 unknown
Mucilage Fiefdoms 30 unknown
Princedom of Glass Beach 30 unknown
Province of the Wandering Stars 30 unknown
Unaffiliated Mining Corporations 30 unknown
United Market Confederacy 30 unknown
Upriver Collectivist Democracy 30 unknown
Vaunted Imperium 30 unknown
Alliance of the Sea 15 unknown
Brackish Free State 15 unknown
Bulge Council 15 unknown
Council of Horse Man 15 unknown
Derangement of Prince Threenose 15 unknown
Desert Lands 15 unknown
Dockyard of the Nymphs 15 unknown
Duchy of Greenbeard 15 unknown
Guardian Knights of the Bridge 15 unknown
Lower Magmaland 15 unknown
Metallurgical Breakaway State 15 unknown
Military Corporation of Shipbuilders 15 unknown
Ore Coast 15 unknown
Plutocracy of Tycoon Nobeard 15 unknown
Port Clothwall 15 unknown
Port Drywater 15 unknown
Port Magmaland 15 unknown
Port Mastery 15 unknown
Port Rockswitch 15 unknown
Port Sanguine 15 unknown
Port Treefruit 15 unknown
Property of Swamp Industries 15 unknown
Refugee Slums 15 unknown
Subduction Zone Wilds 15 unknown
The Citadel 15 unknown
The Mercantile Constabulary 15 unknown
Theocracy of Worms 15 unknown
Third Shellmonger Republic 15 unknown
Tribe of Blood 15 unknown
United Sailweavers 15 unknown
Upriver Recluses 15 unknown
Upriver Wilds 15 unknown
Vassal States of Nobeard 15 unknown
Walled City of Javelins 15 unknown



LandGrab version 4.8.4   Changelog
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