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Game: 923932
forever war

Status: turn 9
Waiting for players to join
TIME LEFT
request pause
Cards
Game Tools
toggle info bar team info
CARD SETS:4,6,8,10,4,... Next: 4 SET TRADE IN:anytime LEADERS:0
CARD BONUS:7 / On Territory SET PLACEMENT:turn start FORTIFICATION:2 / path
MAX CARDS:5 BORGIFICATION:2 skips STALEMATE AVOIDANCE:on
Stalemate Crusher:
St. Lawrence Ottawa Mississauga The Lowlands Quebic Fortress Montreal French Caribbean Savannah Fort Augusta Fort Detroit Fort Pitt Fort Stanwix Fort Ticonderoga Coastal Georgia Piedmont Upcountry Catawba Pee Dee Coastal Carolina Berkeley Marlboro Charlestown Charlotte Pinehurst Durham Fayette Raleigh Elizabeth Greenville Wilmington Carolina Wilderness Virginia Wilderness Miami Wilderness Erie Wilderness Iroquois Nation Shawnee Nation Cherokee Nation Emporia Tidewater Central Virginia Northern Virginia Potomac Shenandoah Appalachia Norfolk Richmond Arlington Baltimore Annapolis Cumberland Eastern Shore Central Maryland Delaware New York City Albany Long Island West Hudson Valley East Hudson Valley Western New York Central New York Thousand Islands North Country Saratoga Springfield Salem Boston Western Massachusetts Cape Cod Trenton North Jersey Camden Pine Barrens Philadelphia Harrisburg Delaware River Dutch Country Notheast Pennsylvania Pennsylvania Wilds Highlands Pennsylvania Lakes New Haven Bristol New Britain Newport Rhode Island Merrimak White Mountains Portsmouth Moose River Valley Downeast Great Britain
Timer Pause Control (game is not currently paused)

You can request that the timers of this game be paused.
All active players will have to agree to pause the game before the timer will be stopped.
Requesting a pause will notify the other users when they view the board that a pause has been
requested. At that point, they will accept or deny the pause request. Once all players have
accepted the pause request, the timer for this game will be stopped.

A game can be paused for a maximum of 1 month, after which the timer will be resumed.
Resuming the game follows the same procedure as above. Anyone can request to resume the timers,
all active players must agree to resume the game.
  • Players can still take turns when a game is paused.
  • Players will not be skipped or borgified when a game is paused.
  • Requests for pausing and resuming are anonymous to the other players.
REQUEST PAUSE
for


the map
Players
Turn Name Territories Armies Reinforcements Cards Points
  There Will Be Blood 0 0 0 -1 0
  bells in green 0 0 0 -1 0
  Verminator 0 0 0 -1 0
  Napoleon Size 0 0 0 -1 0
  Aceron 0 0 0 -1 0
  unik1 0 0 0 -1 0
  GordonBombay 0 0 0 -1 0
  Valar Morghulis 0 0 0 -1 0
  Redcoats 0 0 0 -1 0
 
Continents
Name Value Owner
New York 5 not owned
Virginia 4 not owned
Baltimore 3 not owned
Boston 3 not owned
Charlestown 3 not owned
French Caribbean 3 not owned
Great Britain 3 not owned
New York City 3 not owned
Newport 3 not owned
Norfolk 3 not owned
North Carolina 3 not owned
Pennsylvania 3 not owned
Philadelphia 3 not owned
Albany 2 not owned
Annapolis 2 not owned
Arlington 2 not owned
Connecticut 2 not owned
Cumberland 2 not owned
Harrisburg 2 not owned
Maryland 2 not owned
Massachusetts 2 not owned
Montreal 2 not owned
New Hampshire 2 not owned
New Haven 2 not owned
New Jersey 2 not owned
Portsmouth 2 not owned
Richmond 2 not owned
Salem 2 not owned
Savannah 2 not owned
South Carolina 2 not owned
Springfield 2 not owned
Trenton 2 not owned
Wilmington 2 not owned
Canada 1 not owned
Cherokee Nation 1 not owned
Delaware 1 not owned
Fort Augusta 1 not owned
Fort Detroit 1 not owned
Fort Pitt 1 not owned
Fort Stanwix 1 not owned
Fort Ticonderoga 1 not owned
Georgia 1 not owned
Iroquois Nation 1 not owned
Massachuchusetts Maine Territories 1 not owned
Quebec Fortress 1 not owned
Rhode Island 1 not owned
Shawnee Nation 1 not owned
Wilderness 1 not owned



LandGrab version 4.8.4   Changelog
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