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Game: 427538
Quick Caps

Status: turn 37
Game over, winner: There Will Be Blood
TIME LEFT
request pause
Cards
Game Tools
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CARD SETS:4,6,8,10,12,... Next: 22 SET TRADE IN:anytime LEADERS:0
CARD BONUS:10 / On Territory SET PLACEMENT:turn start FORTIFICATION:1 / path
MAX CARDS:5 BORGIFICATION:2 skips STALEMATE AVOIDANCE:off
Note: This game was completed more than 6 months ago and has been archived.
Many features are unavailable, such as logs and messages.
Stalemate Crusher: There Will Be Blood
Timer Pause Control (game is not currently paused)

You can request that the timers of this game be paused.
All active players will have to agree to pause the game before the timer will be stopped.
Requesting a pause will notify the other users when they view the board that a pause has been
requested. At that point, they will accept or deny the pause request. Once all players have
accepted the pause request, the timer for this game will be stopped.

A game can be paused for a maximum of 1 month, after which the timer will be resumed.
Resuming the game follows the same procedure as above. Anyone can request to resume the timers,
all active players must agree to resume the game.
  • Players can still take turns when a game is paused.
  • Players will not be skipped or borgified when a game is paused.
  • Requests for pausing and resuming are anonymous to the other players.
REQUEST PAUSE
for


the map
Players
Turn Name Territories Armies Reinforcements Cards Points CT%
  JanustheRoman (conquered) 234 17
  dmw (conquered) 144 11
  3D (conquered) -76 14
  There Will Be Blood 0 0 0 -1 443 37
  Sgt Schultz (conquered) -69 17
  Blue Jinn (conquered) -94 3
 
Continents
Name Value Owner
Asia 35 not owned
Europe 25 not owned
North America 25 not owned
Africa 15 not owned
Australia 10 not owned
South America 10 not owned



LandGrab version 4.8.4   Changelog
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