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Game: 904031
Quazie Map Tour 13 of 31 - Dungeons and Dragons Expansion

Status: turn 544
Game over, winner: Chuckanut
TIME LEFT
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Cards
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CARD SETS:C:4, D:6, S:8, CDS:10, W:20 SET TRADE IN:anytime LEADERS:2
CARD BONUS:5 / Not On Territory SET PLACEMENT:turn start FORTIFICATION:2 / path
MAX CARDS:5 BORGIFICATION:2 skips STALEMATE AVOIDANCE:on
Stalemate Crusher: Chuckanut
Seeress Hall Seeress Keep Seers Gate Third Eye Hall Prediction Hall Ophidian Square Snake Bite Ally Venom Keep Elapid Serpent Snake Fang Walk Cobra Square Snake Pit Hall Vision Hall Sibyl Square Oracles Keep Orlacs Victory Orlacs Rise Champions Folly Orlacs Hold Gremolds Fall Orlacs Harem Eunuch Court Templars Gate Templars Rest Templars Hold Sir Grimwolds Stand St Gravins Folly St Misens Shrine Kragles Demise Grulyps Betrayal Kragles Hideaway Kragles Hall Dragons Retreat Dragon Corner Dragons Gate Dragon Hold Dragons Hide Dragon Hall Heros Hall Heros Gate Heros Reposte Heros Hold Heros Retreat Heros Victory Reaper Corner Souls Rest Resurection Hall Light Haven Damnation Hall Pool of Souls Crib of Rebirth Demon Spawn Hall Demons Harem Hells Hold Satans Altar Demons Gate Foolhardy Avenue Idyots Demise Retards Rest Fools Walk Cretins Hold Morons Folly Fools Gate Heroine Haven Heros Haven Peace Haven Dragon Rut Den Dragoness Hold Dragons Recluse Wyvern Walk Hatchling Corner Firedrake Square Font of Life Clerics Gate Hall of Solitude Hall of the Divine Percivals Stand Clerics Keep Healers Hall Xelgrumfs Demise Thorins Triumph Xelgrumfs Hoard Thorins Advance Uugras Battle Thorins Demise Uugras Victory Uugras Demise Wraith Haven Phantasm Place Phantom Place Shades Corner Spectres Square Haunted Hold Poltergeist Place Soul Stealer Square Rattle Snake Row Sidewinder Walk Seer Passage Prophets Passage Deadmans Walk Allip Ally Zombie Avenue Bone Ally Undead Ally Skeletal Way Skull Passage Venom Walk Paladins Demise Grumfelts Victory Viper Ally Champions Reposte Sir Bivins Stand Templars Way Blancfylts Stand Paladins Retreat Turncoat Ally Orges Folly Sir Evlins Defeat Orlacs Demise Orlacs Defeat Sir Bivins Retreat Sir Bivins Advance Borrics Defeat Borrics Retreat Borrics Battle Borrics Revenge Rat Haven Rodents Recluse Rat Ally Valedas Victory Valedas Rise Satans Passage Devils Highway Arachnid Ally Spook Passage Ghouls Gateway Bwyans Way Clerics Passage Fools Highway Dragons Door
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You can request that the timers of this game be paused.
All active players will have to agree to pause the game before the timer will be stopped.
Requesting a pause will notify the other users when they view the board that a pause has been
requested. At that point, they will accept or deny the pause request. Once all players have
accepted the pause request, the timer for this game will be stopped.

A game can be paused for a maximum of 1 month, after which the timer will be resumed.
Resuming the game follows the same procedure as above. Anyone can request to resume the timers,
all active players must agree to resume the game.
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for


the map
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Players
Turn Name Territories Armies Reinforcements Cards Points CT%
  Ignatz Ishcabibble (left game [N]) (conquered) -95 0
  chompchomp (conquered) -87 3
  Annihilator (left game [N]) (conquered) 111 0
  Wknjs (left game [N]) (conquered) 214 0
  Vezzini (conquered) 595 18
  Verminator (left game [N]) (conquered) -75 0
  DeighGlo (borgified quitter [N]) (conquered) 71 0
  Kander (conquered) 346 10
  G.F.Y. (borgified [N]) (conquered) -99 0
  Orchestra Spy (conquered) 479 13
  Chuckanut 140 770 138 11 807 21
  Hghlnder (borgified quitter [N]) (conquered) -91 0
  Strawb (left game [N]) (conquered) -92 0
 
Continents
Name Value Owner
Corridors of Woe 15 Chuckanut
Fools Gate 7 Chuckanut
Orc Hall 7 Chuckanut
Serpents Lair 7 Chuckanut
Deaths Crib 6 Chuckanut
Ogres Lair 6 Chuckanut
Templars Gate 6 Chuckanut
Demon Gate 5 Chuckanut
Dragon Bitch Den 5 Chuckanut
Heros Gate 5 Chuckanut
Clerics Gate 4 Chuckanut
Seers Gate 4 Chuckanut
Wraith Hall 4 Chuckanut
Dragons Den 3 Chuckanut
Oric Hall 3 Chuckanut
Skaven Hall 3 Chuckanut
Safe Haven 2 Chuckanut



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