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Game: 906717
Haikyuu!

Status: turn 30
Game over, winner: BloodfortheBloodGods
TIME LEFT
request pause
Cards
Game Tools
toggle info bar team info
CARD SETS:C:4, D:6, S:8, CDS:10, W:20 SET TRADE IN:turn start LEADERS:1
CARD BONUS:6 / On Territory SET PLACEMENT:turn start FORTIFICATION:1 / border
MAX CARDS:5 BORGIFICATION:2 skips STALEMATE AVOIDANCE:on
Stalemate Crusher: BloodfortheBloodGods pthepthep
Leek Groningen Veendam Zuidwest Friesland Leeuwarden Smallingerland Heerenveen Ooststellingwerf Texel Alkmaar Hoorn Zaanstad Haarlem Amsterdam Hilversum Assen Hoogeveen Midden Drenthe Emmen Noordoostpolder Almere Zwolle Hardenberg Raalte Almelo Deventer Enschede Den Haag Leiden Westland Zoetermeer Gorinchem Rotterdam Dordrecht Woerden Utrecht Amersfoort Houten Venendaal Epe Ede Apeldoorn Berkelland Nijmegen Tiel Doetinchem Arnhem Middelburg Terneuzen Roosendaal Moerdijk Hertogenbosch Oss Breda Tilburg Eindhoven Helmond Venlo Weert Sittard Geleen Heerlen Maastricht Brugge Oostende Roeselare Ieper Kortrijk Gent Lokeren Sint Niklaas Dendermonde Oudenaarde Aalst Antwerpen Turnhout Lier Mechelen Geel Mouscron La Louviere Charleroi Tournai Mons Binche Halle Vilvoorde Leuven Tienen Brussel Nivelles Wavre Lommel Maaseik Hasselt Genk Hannut Liege Verviers Eupen Huy Malmedy Namur Ciney Walcourt Dinant Marche en Famenne Bastogne Virton Arlon Klierf Esch Uelzecht Letzebuerg
Timer Pause Control (game is not currently paused)

You can request that the timers of this game be paused.
All active players will have to agree to pause the game before the timer will be stopped.
Requesting a pause will notify the other users when they view the board that a pause has been
requested. At that point, they will accept or deny the pause request. Once all players have
accepted the pause request, the timer for this game will be stopped.

A game can be paused for a maximum of 1 month, after which the timer will be resumed.
Resuming the game follows the same procedure as above. Anyone can request to resume the timers,
all active players must agree to resume the game.
  • Players can still take turns when a game is paused.
  • Players will not be skipped or borgified when a game is paused.
  • Requests for pausing and resuming are anonymous to the other players.
REQUEST PAUSE
for


the map
5
31
1
1
1
1
1
1
1
1
1
1
1
1
1
1
2
1
1
1
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1
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11
1
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1
5
9
1
1
1
1
1
1
1
1
1
1
1
6
1
1
1
1
1
1
1
1
1
7
1
32
3
1
1
1
1
1
1
1
1
1
1
1
1
1
3
1
1
1
1
4
1
1
7
1
1
1
5
1
4
1
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1
1
1
1
1
1
1
1
1
1
7
1
6
1
1
1
1
1
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3
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1
7
1
Players
Turn Name Territories Armies Reinforcements Cards Points CT%
  SunshineSmile (conquered) 140 18
  BloodfortheBloodGods 56 116 55 6 346 38
  Zaack (conquered) -75 13
  SunshineSmiles (conquered) -84 4
  pthepthep 56 134 42 8 326 24
  Ranchi (conquered) -87 3
 
Continents
Name Value Owner
Gelderland 6 not owned
Noord Brabant 6 BloodfortheBloodGods
Oost Vlaanderen 6 BloodfortheBloodGods
Zuid Holland 6 BloodfortheBloodGods
Brabant 5 pthepthep
Friesland 5 not owned
Hainaut 5 pthepthep
Noord Holland 5 BloodfortheBloodGods
Antwerpen 4 BloodfortheBloodGods
Belgisch Limburg 4 BloodfortheBloodGods
Drenthe 4 not owned
Liege 4 pthepthep
Nederlands Limburg 4 not owned
Overijssel 4 not owned
Utrecht 4 not owned
Groningen 3 not owned
Luxembourg 3 pthepthep
Namur 3 pthepthep
West Vlaanderen 3 BloodfortheBloodGods
Zeeland 3 BloodfortheBloodGods
Flevoland 2 pthepthep
Groussherzogtum Letzebuerg 2 pthepthep
Teams
Name Players
Karasuno Zaack, Ranchi
Nekoma BloodfortheBloodGods, pthepthep
Shiratorizawa SunshineSmile, SunshineSmiles



LandGrab version 4.8.4   Changelog
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