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Game: 910967
underplayed switzerland

Status: turn 100
Game over, winner: There Will Be Blood
TIME LEFT
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Cards
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CARD SETS:4,5,6,7,8,... Next: 33 SET TRADE IN:anytime LEADERS:2
CARD BONUS:7 / On Territory SET PLACEMENT:turn start FORTIFICATION:1 / path
MAX CARDS:5 BORGIFICATION:2 skips STALEMATE AVOIDANCE:on
Stalemate Crusher: There Will Be Blood
Geneva Nyon Morges Orbe Lausanne Montreux Bex Monthey Salvan Orsieres Saxon Evolene Zermatt Rothwald Sion Sierre Naters Saanen Zweisimmen Kandersteg Lauterbrunnen Grindelwald Gadmen Broc Bulle Payerne Chatel Saint Denis Bevaix Neuchatel Saint Imier Biel Delemont Porrentruy Solothurn Zwingen Olten Liestal Basel Lyss Langenthal Burgdorf Berne Interlaken Koniz Thun Escholzmatt Ruswil Lucerne Sursee Zofingen Wohlen Baden Aarau Sarnen Stans Andermatt Altdorf Unterschachen Disentis Breil Vals Hinterrhein Lostallo Splugen Chur Zizers Maienfeld Wiesen Davos Chant Sura Savognin St Moritz Fextal Zernez Poschiavo Mustair Shuls Schwanden Glarus Muotathal Shwyz Einsiedeln Zug Horgen Zurich Neftenbach Winterthur Wetzikon Schaffhausen Frauenfeld Kreuzlingen Amriswil Tristel Sargans Wildhaus Wattwil St Gallen Appenzell Lugano Giubiasco Losone Quinto Faido Biasca Mendrisio
Timer Pause Control (game is not currently paused)

You can request that the timers of this game be paused.
All active players will have to agree to pause the game before the timer will be stopped.
Requesting a pause will notify the other users when they view the board that a pause has been
requested. At that point, they will accept or deny the pause request. Once all players have
accepted the pause request, the timer for this game will be stopped.

A game can be paused for a maximum of 1 month, after which the timer will be resumed.
Resuming the game follows the same procedure as above. Anyone can request to resume the timers,
all active players must agree to resume the game.
  • Players can still take turns when a game is paused.
  • Players will not be skipped or borgified when a game is paused.
  • Requests for pausing and resuming are anonymous to the other players.
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the map
Players
Turn Name Territories Armies Reinforcements Cards Points CT%
  Suisse Schweiz (conquered) -60 6
  [NEUTRAL] (conquered) 0 0
  There Will Be Blood 105 764 699 1 565 38
  Match (conquered) -89 4
  babs (conquered) 127 6
  Napoleon Size (conquered) 350 7
  Feste (conquered) 336 27
  Spiker (conquered) -79 6
  Bern (conquered) -88 3
  Geneva (conquered) 17 2
 
Continents
Name Value Owner
North Berne 40 There Will Be Blood
St Gallen 40 There Will Be Blood
West Graubunden 40 There Will Be Blood
Aargau 32 There Will Be Blood
Lucerne 32 There Will Be Blood
North Graubunden 32 There Will Be Blood
Ticino 32 There Will Be Blood
Vaud 32 There Will Be Blood
Zurich 32 There Will Be Blood
Fribourg 24 There Will Be Blood
Jura 24 There Will Be Blood
Schwyz 24 There Will Be Blood
Solothurn 24 There Will Be Blood
South Berne 24 There Will Be Blood
South Graubunden 24 There Will Be Blood
Uri 24 There Will Be Blood
Basel 16 There Will Be Blood
East Graubunden 16 There Will Be Blood
Glarus 16 There Will Be Blood
Neuchatel 16 There Will Be Blood
North Valais 16 There Will Be Blood
South Valais 16 There Will Be Blood
Thurgau 16 There Will Be Blood
Unter Walden 16 There Will Be Blood
West Valais 16 There Will Be Blood
Appenzell 8 There Will Be Blood
Geneva 8 There Will Be Blood
Mendrisio 8 There Will Be Blood
Schaffhausen 8 There Will Be Blood
Zug 8 There Will Be Blood



LandGrab version 4.8.4   Changelog
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